package controller;

import java.io.BufferedReader;
import java.io.PrintWriter;

import model.GameClient;

public class ClientListener extends Thread
{

	@SuppressWarnings("unused")
	private PrintWriter outputToServer;
	private BufferedReader inputFromServer;
	private GameClient gameClient;

	public ClientListener(PrintWriter oTS, BufferedReader iFS,
			GameClient gameClient)
	{
		this.outputToServer = oTS;
		this.inputFromServer = iFS;
		this.gameClient = gameClient;
	}

	public void run()
	{
		try
		{
			while (true)
			{
				int message = inputFromServer.read();
				if (message == 1)
				{
					gameClient.chooseSide();
					return;
				}
			}
		}
		catch (Exception ex)
		{

		}
	}

}
